Empire Earth was not only an addictive game in its own right but it helped flesh out the scale of combat seen in the likes of other quality titles such as the Age of Empires series. The latter are the titles that you play for maybe a couple of days and never touch again, and the former are made up of those select few titles that are addictive to the point of serious gaming time-warps (it's 4am already?!). Granted, there are mainly two camps of RTS titles those that feel "right," and those that simply don't. For a genre that really hasn't changed much in the last few years barring modern advances in graphics and sound, real-time strategy games have done fairly well for themselves.
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